qskinny/playground/inputpanel/LineEditSkinlet.cpp

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/******************************************************************************
* QSkinny - Copyright (C) 2016 Uwe Rathmann
* This file may be used under the terms of the QSkinny License, Version 1.0
*****************************************************************************/
#include "LineEditSkinlet.h"
#include "LineEdit.h"
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LineEditSkinlet::LineEditSkinlet( QskSkin* skin ):
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Inherited( skin )
{
setNodeRoles( { BackgroundRole, ForegroundRole } );
}
LineEditSkinlet::~LineEditSkinlet() = default;
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QRectF LineEditSkinlet::subControlRect(
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const QskSkinnable* skinnable, QskAspect::Subcontrol subControl ) const
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{
const auto lineEdit = static_cast< const LineEdit* >( skinnable );
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if ( subControl == LineEdit::Panel )
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{
return panelRect( lineEdit );
}
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return Inherited::subControlRect( skinnable, subControl );
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}
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QRectF LineEditSkinlet::panelRect( const LineEdit* lineEdit ) const
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{
return lineEdit->contentsRect();
}
QSGNode* LineEditSkinlet::updateSubNode(
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const QskSkinnable* skinnable, quint8 nodeRole, QSGNode* node ) const
{
const auto lineEdit = static_cast< const LineEdit* >( skinnable );
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switch( nodeRole )
{
case BackgroundRole:
return updateBackgroundNode( lineEdit, node );
case ForegroundRole:
return updateForegroundNode( lineEdit, node );
}
return nullptr;
}
QSGNode* LineEditSkinlet::updateBackgroundNode(
const LineEdit* lineEdit, QSGNode* node ) const
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{
return updateBoxNode( lineEdit, node, LineEdit::Panel );
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}
QSGNode* LineEditSkinlet::updateForegroundNode(
const LineEdit* lineEdit, QSGNode* node ) const
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{
auto edit = const_cast< LineEdit* >( lineEdit );
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return edit->updateTextInputNode( node );
}
#include "moc_LineEditSkinlet.cpp"