107 lines
2.3 KiB
C++
107 lines
2.3 KiB
C++
![]() |
#include "QskSkinFactory.h"
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#include "squiek/QskSquiekSkin.h"
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#include "material/QskMaterialSkin.h"
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#include <QHash>
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#include <QPointer>
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namespace
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{
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static const QString factoryId = "QSkinny";
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static const QString squiekSkinName = "Squiek";
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static const QString materialSkinName = "Material";
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class SkinFactory final : public QskSkinFactory
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{
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public:
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SkinFactory( QObject* parent ):
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QskSkinFactory( parent )
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{
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}
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virtual QStringList skinNames() const override final
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{
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return { squiekSkinName, materialSkinName };
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}
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virtual QskSkin* createSkin( const QString& name ) override final
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{
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QskSkin* skin = nullptr;
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if ( name == squiekSkinName )
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skin = new QskSquiekSkin();
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if ( name == materialSkinName )
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skin = new QskMaterialSkin();
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if ( skin )
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skin->setObjectName( name );
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return skin;
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}
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};
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}
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static QHash< QString, QPointer< QskSkinFactory > >& qskFactoryTable()
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{
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static QHash< QString, QPointer< QskSkinFactory > > table;
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if ( table.isEmpty() )
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{
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static SkinFactory dummySkinFactory ( nullptr );
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table.insert( factoryId.toLower(), &dummySkinFactory );
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}
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return table;
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}
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QskSkinFactory::QskSkinFactory( QObject* parent ):
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QObject( parent )
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{
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}
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QskSkinFactory::~QskSkinFactory() = default;
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void Qsk::registerSkinFactory( const QString& id, QskSkinFactory* factory )
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{
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qskFactoryTable().insert( id.toLower(), factory );
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}
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QskSkinFactory* Qsk::skinFactory( const QString& id )
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{
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return qskFactoryTable().value( id.toLower() ).data();
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}
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QStringList Qsk::skinNames()
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{
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QStringList names;
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for ( auto factory : qskFactoryTable() )
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{
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if ( factory )
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names += factory->skinNames();
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}
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return names;
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}
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QskSkin* Qsk::createSkin( const QString& skinName )
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{
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if ( !skinName.isEmpty() )
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{
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for ( auto factory : qskFactoryTable() )
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{
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QskSkin* skin = factory->createSkin( skinName );
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if ( skin )
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return skin;
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}
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}
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QskSkinFactory* factory = skinFactory( factoryId );
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return factory->createSkin( squiekSkinName );
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}
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#include "moc_QskSkinFactory.cpp"
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