155 lines
3.9 KiB
C++
155 lines
3.9 KiB
C++
//=======================================================================
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// Copyright 1997, 1998, 1999, 2000 University of Notre Dame.
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// Authors: Andrew Lumsdaine, Lie-Quan Lee, Jeremy G. Siek
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//
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// Distributed under the Boost Software License, Version 1.0. (See
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// accompanying file LICENSE_1_0.txt or copy at
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// http://www.boost.org/LICENSE_1_0.txt)
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//=======================================================================
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#include <boost/config.hpp>
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#include <iostream>
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#include <algorithm>
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#include <boost/graph/adjacency_list.hpp>
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using namespace std;
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using namespace boost;
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/*
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Vertex Basics
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This example demonstrates the GGCL Vertex interface.
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Sample output:
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vertices(g) = 0 1 2 3 4
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vertex id: 0
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out-edges: (0,1) (0,2) (0,3) (0,4)
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in-edges: (2,0) (3,0) (4,0)
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adjacent vertices: 1 2 3 4
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vertex id: 1
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out-edges:
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in-edges: (0,1) (3,1) (4,1)
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adjacent vertices:
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vertex id: 2
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out-edges: (2,0) (2,4)
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in-edges: (0,2)
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adjacent vertices: 0 4
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vertex id: 3
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out-edges: (3,0) (3,1) (3,4)
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in-edges: (0,3)
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adjacent vertices: 0 1 4
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vertex id: 4
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out-edges: (4,0) (4,1)
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in-edges: (0,4) (2,4) (3,4)
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adjacent vertices: 0 1
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*/
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/* some helper functors for output */
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template < class Graph > struct print_edge
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{
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print_edge(Graph& g) : G(g) {}
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typedef typename boost::graph_traits< Graph >::edge_descriptor Edge;
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typedef typename boost::graph_traits< Graph >::vertex_descriptor Vertex;
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void operator()(Edge e) const
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{
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typename boost::property_map< Graph, vertex_index_t >::type id
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= get(vertex_index, G);
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Vertex src = source(e, G);
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Vertex targ = target(e, G);
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cout << "(" << id[src] << "," << id[targ] << ") ";
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}
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Graph& G;
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};
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template < class Graph > struct print_index
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{
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print_index(Graph& g) : G(g) {}
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typedef typename boost::graph_traits< Graph >::vertex_descriptor Vertex;
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void operator()(Vertex c) const
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{
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typename boost::property_map< Graph, vertex_index_t >::type id
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= get(vertex_index, G);
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cout << id[c] << " ";
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}
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Graph& G;
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};
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template < class Graph > struct exercise_vertex
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{
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typedef typename boost::graph_traits< Graph >::vertex_descriptor Vertex;
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exercise_vertex(Graph& _g) : g(_g) {}
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void operator()(Vertex v) const
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{
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typename boost::property_map< Graph, vertex_index_t >::type id
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= get(vertex_index, g);
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cout << "vertex id: " << id[v] << endl;
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cout << "out-edges: ";
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for_each(out_edges(v, g).first, out_edges(v, g).second,
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print_edge< Graph >(g));
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cout << endl;
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cout << "in-edges: ";
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for_each(in_edges(v, g).first, in_edges(v, g).second,
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print_edge< Graph >(g));
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cout << endl;
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cout << "adjacent vertices: ";
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for_each(adjacent_vertices(v, g).first, adjacent_vertices(v, g).second,
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print_index< Graph >(g));
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cout << endl << endl;
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}
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Graph& g;
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};
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int main()
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{
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typedef adjacency_list< vecS, vecS, bidirectionalS > MyGraphType;
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typedef pair< int, int > Pair;
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Pair edge_array[11] = { Pair(0, 1), Pair(0, 2), Pair(0, 3), Pair(0, 4),
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Pair(2, 0), Pair(3, 0), Pair(2, 4), Pair(3, 1), Pair(3, 4), Pair(4, 0),
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Pair(4, 1) };
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/* Construct a graph using the edge_array*/
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MyGraphType g(5);
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for (int i = 0; i < 11; ++i)
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add_edge(edge_array[i].first, edge_array[i].second, g);
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boost::property_map< MyGraphType, vertex_index_t >::type id
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= get(vertex_index, g);
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cout << "vertices(g) = ";
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boost::graph_traits< MyGraphType >::vertex_iterator vi;
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for (vi = vertices(g).first; vi != vertices(g).second; ++vi)
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std::cout << id[*vi] << " ";
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std::cout << std::endl;
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/* Use the STL for_each algorithm to "exercise" all
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of the vertices in the graph */
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for_each(vertices(g).first, vertices(g).second,
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exercise_vertex< MyGraphType >(g));
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return 0;
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}
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