38 lines
1.0 KiB
C++
38 lines
1.0 KiB
C++
/*
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* Copyright (c) Facebook, Inc. and its affiliates.
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*
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* Licensed under the Apache License Version 2.0 with LLVM Exceptions
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* (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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*
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* https://llvm.org/LICENSE.txt
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <unifex/allocate.hpp>
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#include <unifex/single_thread_context.hpp>
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#include <unifex/sync_wait.hpp>
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#include <unifex/then.hpp>
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#include <unifex/scheduler_concepts.hpp>
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#include <array>
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#include <cstdio>
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using namespace unifex;
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int main() {
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single_thread_context threadContext;
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auto thread = threadContext.get_scheduler();
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sync_wait(allocate(then(
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schedule(thread), [] { std::printf("hello libunifex!\n"); })));
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return 0;
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}
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